![]() So the question might be something like: “What is the motto of the Netherese family ?” This may give the party a small hint that there is something more to Old Owl Well than they think. Hamun Kost may, for example, have uncovered one of the entrances to the complex already, but needs to know the answer to a riddle to open it. However, this might not be as interesting as other possible questions. If Hamun Kost knew the builder of the well, he could focus his studies to just one or two books in the 15 volume history of Netheril he carries around with him. Hamun Kost knows that Old Owl Well was a Netherese outpost, but knowing just who built it could lead to more clues about the place. Questions for Agatha the BansheeĪlthough I had originally thought Hamun Kost’s question about who built the tower at Old Owl Well was a useless trivia question, I realized the answer could prove a of great value to a scholar like Hamun Kost. See this article on the Wyvern Tor Orcs for more background. It’s clear that they would consider Old Owl Well their territory, and perhaps have already made some incursions. Since orcs have occupied Old Owl Well many times over the ages, it makes sense that the Orcs of Wyvern Tor have used Old Owl Well as a temporary outpost with plans of reclaiming the glory of the 600 strong orc tribe that made the Well their home over 100 years ago. This seems like a pretty straightforward quest for the party. He may want some assurances from the party that they won’t interrupt with his research after he lets Garaele go, so a few persuasion checks may be involved. Should the party kill off the orcs of Wyvern Tor or successfully parley with Agatha on Kost’s behalf, he’ll let Garaele go free. ![]() When the party visits Kost, they’ll likely confront him about Garaele (both my parties did). He may even return to Thay after he gets what he wants from the Well. Most likely he will let her go after his research is done. However, he’s not saturday morning cartoon villain evil either, so he’s keeping her tied up until he can decide what to do with. He’s trying to keep a low profile and he knows that he can’t just let her go. To me, Hamun Kost’s main motivation is the completion of his research and Sister Garaele is an impediment to it. How Would Hamun Kost Deal With Sister Garaele? The party can pursue several clues to determine that she had went to Old Owl Well (clues provided in above article).Sister Garaele goes to investigate and Hamun Kost gets the drop on her.Sister Garaele’s Harper superiors are worried about Hamun Kost’s activity in the region.Since this hook is intertwined with the Agatha the Banshee quest given by Sister Garaele, I created a separate article for it. Here’s a link to the article about the Sister Garaele plot hook. In both runs I did of Phandelver the party took a vote to decide whether to go after Garaele or the Redbrands first. If Sister Garaele, the devout cleric and friend of Edermath (I assume so since they’re neighbors) went missing while looking into the activity at Old Owl Well, however, then we have a whole new level of urgency. While the mention of magical ruins might be enough for adventurers hungry for magical items, for most parties it doesn’t seem more compelling than the main storyline. Second, all the Daran offers the party in terms of a quest hook is “rumors of undead” and “ancient magical ruins”. First off, Phandalin is beset by the more urgent problem of the Redbrand Menace. When I ran through Lost Mines as a player, our DM never mentioned the Old Owl Well quest to us, even though we met Daran Edermath, and after I had read the module, I can see why. ![]() According to the module, “Daran knows that the that the ruins are an old watchtower of an ancient magic empire known as Netheril, and he worries that dangerous magic might be dormant there.” 1 Plot Hook: Sister Garaele is Missing! Apparently there has been some “undead chasing away prospectors” near Old Owl Well and he wants the party to investigate it. The first we hear of the Thayan red wizard Hamun Kost’s activity is through Daran Edermath, a member of the Order of the Gauntlet who has retired from his adventuring life in favor of making cider in Phandalin. ![]()
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